//============================================================================
// Copyright (C) 2010 Brett R. Jones
// All Rights Reserved
//
// You may redistribute and/or modify for non commercial and commercial uses
// provided this copyright notice remains in place and is not modified
//
// This code is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
//
// brettjones1900@gmail.com
// http://www.p2panarchy.com
//============================================================================
#include "DtwGame.h"


BOOL			g_bAnimateComets;		// if true animate comets with flame/ice
DtwGameMgr *	g_poGameMgr = NULL;		// game manager
DtwSave			g_SaveImp;
